My contributions: Design, project lead, level 1 and 3 design/construction, sound effects, music, ambient level sounds, title screen, portraits, writing, tutorials
Crunchy Tactics’ original form was created during the first video game jam I ever participated in, having only done a board game one previously. This turned out to be a fateful event because I ended up meeting my current game dev partner who I’ve been working with throughout the last couple years.
Crunchy Tactics is a real time tactical strategy game set at a campground in which you control 3 forest critters via mouse and keyboard and attempt to capture food items and bring them back to your cave.